AR.KEY is the acronym for "Augmented Reality applied to training on Key competences" and is one of the European projects of Transfer of Innovation aproved by Leonardo da Vinci Agency inside the Lifelong Learning Programme.

The general objective of the project is to improve key competencies (mathematics and science and technology) of non-qualified building workers, using a training system sequenced in training modules, in order to simulate, using Augmented Reality, the real environment of a building, so students can see and practice various operations of basic calculus and measurements, related to activities of redesign, provision of materials, etc., as a didactic element of support for the learning process.

The system will be organize in training modules based on Augmented Reality (AR), which is a live, direct or indirect, view of a physical, real-world environment whose elements are augmented by computer-generated sensory input such as sound, video, graphics or GPS data. As a result, the technology functions by enhancing one’s current perception of reality.

Fundación Laboral de la Construcción is the leader of the project, and the european partners that participate in the project are the Institute of Robotics and Information Technologies and Communications (IRTIC) belonging to the University of Valencia, and other agencies in several European countries as BZB (Germany), Formedil and Centro Edile Andrea Palladio (Italia), CENFIC (Portugal)and FRG Timisoara (Rumania).


What is Augmented Reality?

Is the term to define a direct or indirect view of a physical real-world environment whose elements are combined with virtual elements to create a mixed reality in real time. It consists of a set of devices that add virtual information to the existing physical information. This is the main difference with virtual reality, since it does not replace the physical reality, but superimposes computer data to the real world.